Tag Archives: content

Leadership is letting your team fail (safely)

“This is a bad post. Let’s delete it.”

My brain wasn’t wrong. It didn’t seem like a great post to me, based on my years of experience with content. But I kept my mouth shut. I let the post stay up. And, unsurprisingly, it failed.

Why did I do this? Because it’s way more convincing to learn from mistakes than from decrees.

Failure is Part of Learning

Think about your adolescence. Did you believe everything adults said, without question? No. You tried things on your own. You had crushing failures and exhilarating successes. You learned what did and didn’t work. You realized the world is relative and that you had to build your own system for navigating it. And hopefully your parents emphasized the right advice and rules: the ones that kept you alive while still allowing you to build your own personal spectrum of successes and failures. Too many rules leave you oppressed; too few leave you dead.

Failure is Part of Innovation

The professional world is no different. There are some hard lines, but not as many as you think; many of the major successes of the last few generations were due to bucking the status quo. It’s hard to argue with an employee that success is following the rules when Zuckerberg didn’t and is now worth 50 billion.

So how does one manage the business equivalent of a rebellious teenager? By letting them fail safely.

Too Much Freedom

I was managing a team of relative newbies, and our new project was content creation. They were fantastic at support, incredibly smart, and very empathetic – but they didn’t have a deep background in engaging content. I wanted to be the “cool boss” without too many rules, so I simply said: “Be creative.”

I told them to “think outside of the box.” I told them “there are no bad ideas.”

They came back with nothing.

Too Little Freedom

So I gave them more structure. I gave them brand guidelines and lots of examples. And they started to deliver! They had a direction to aim for, and so they moved.

Not all of it was good, of course. Some, to my trained eye, simply weren’t going to perform. At first, I said no to that content. But I immediately saw morale drop. They wanted to be creative – hell, that’s what I had asked of them – but I wasn’t letting them take risks. They trusted me, but they weren’t learning anything aside from my opinions. And it’s hard to get excited when you’re not learning.

Just Right

So I started saying yes. But I approved a lot of content I knew wasn’t going to perform. And? Most of the time, it didn’t perform. But the team was still excited and motivated.

Here’s the difference: They had been given the chance to experiment and see the actual result. They were much less likely to choose similar content again, because they knew firsthand what would happen. And they continued to be creative, because I gave them the freedom to.

By the end of my tenure, they were a content creation machine and could spot a high-quality piece of content from a mile away. Only occasionally did I have to weigh in, and often I was wrong!


As managers, it’s tempting to enforce rules and try to control people. We want a result, and the only way we know how to get it is by being in control. But this neither creates engaged employees nor scales.

Good managers give their team enough rules to avoid disaster and enough room to try, fail, and learn.

Never underestimate the content backlog

backlog

I (and many other people) frequently recommend that content creators create a backlog of content before they start any content-creating (or curating) endeavors. I’m pretty sure when I say this people think “oh sure, I suppose that would be nice.” What they don’t realize is that I’m recommending it because I’ve suffered through the pain of not having a backlog. At UserVoice I struggled for almost a year with creating great content on a deadline alongside my other responsibilities. Once I created a content backlog, my stress levels dropped and the quality of my content increased significantly.

First and foremost, a backlog allows you creative breathing room. You don’t have to come up with great ideas on a tight deadline, you don’t have to rush a post out the door before it’s as good as it should be, and you don’t have to use filler (ew).

This also means you can focus on new projects as they occur without your content channels drying up. And you know those new projects will come out of left field and demand all of your time for a week or two.

(Backlog also means you can take vacations, which are pretty cool.)

Vacation - Community Manager Appreciation Day ecard

A backlog doesn’t mean a week’s worth of content. In my opinion, you want a month to two months worth of content. Whatever amount of content you think is enough, at least double it. Things come up, and even seasoned content-creation professionals like myself can find themselves with a quiet blog and an anemic Twitter account. There’s no such thing as too much content backlog.

Has your project already started? Well then find a few weeks (it might have to be next month) where you can temporarily pause most of your other responsibilities and focus on creating that backlog. I did this for UserVoice and I’m currently doing this for my musical project, Kicking Tuesday, which I’ve let run a bit dry.

Take the time to build your content backlog. It’s 150% worth it.


Backlog photo courtesy of Leo Reynolds.
Postcard courtesy of UserVoice.